StoppedParticleFastSim(const std::string &name, const std::string &fsSDname)
~StoppedParticleFastSim()
G4bool IsApplicable(const G4ParticleDefinition &) override final
virtual G4bool ModelTrigger(const G4FastTrack &) override final
void DoIt(const G4FastTrack &, G4FastStep &) override final