const DataLink_p1 * dl_p1() const
void SetBit(unsigned i, bool good=true)
virtual void persToTrans(const ParticleLinks_p1 *persObj, ParticleLinks< Container > *transObj, MsgStream &msg) const override
const std::vector< unsigned > & AllBits() const
void SetMaxBits(unsigned maxbits)
const SelectedParticles_p1 * sel() const
void goodParticles(std::vector< unsigned > &goodparts) const
T_AthenaPoolTPCnvConstBase< ParticleLinks< Container >, ParticleLinks_p1 > base_class
void setSelectedParticles_p1(const SelectedParticles_p1 &sel)
virtual ~ParticleLinksCnv_p1()
void setDataLink_p1(const DataLink_p1 &containerLink)
DataLinkCnv_p1< DataLink< Container > > m_dl
virtual void transToPers(const ParticleLinks< Container > *transObj, ParticleLinks_p1 *persObj, MsgStream &msg) const override
Method creating the persistent representation Decay_p1 from its transient representation Decay.
std::vector< unsigned > m_bits
void Set(const std::vector< unsigned > &onoffBits)