VP1ExaminerViewer_SignalCatcher Node1 VP1ExaminerViewer_Signal Catcher - catchSignal() Node3 VP1ExaminerViewer::Imp + takeTourButton + rotationMode + actualSceneGraph + environmentNode + customtoureditorState + popup_menu + popup_headLightAction + popup_antiAliasAction + popup_bgdColAction + popup_ambientLightAction and 66 more... + Imp() + operator=() + Imp() + ~Imp() + toString() + addNewButton() + init() + detectorZoomButtonClicked() + takeTourButtonClicked() + grabFocus() and 15 more... + drawStyleToInt() + intToDrawStyle() + getAllViewerDrawStyles() + viewerDrawStyleToInt() + intToViewerDrawStyle() + viewerDrawStyle2PrettyString() + getAllStereoViewTypes() + viewerStereoTypeToInt() + intToViewerStereoType() + viewerStereoType2PrettyString() Node1->Node3 +signalcatcher Node2 QObject Node2->Node1 Node10 AnimationSequencer + AnimationSequencer() + ~AnimationSequencer() + sequence() + sequence() + startAnimating() + setMovie() + setMovieParameters() - nextAnimationFrame() - abortAnimation() Node2->Node10 Node3->Node1 -m_d Node4 VP1ExaminerViewer + stereo_offset_camera + stereo_parallax_camera + stereo_offset_viewer + VP1ExaminerViewer() + VP1ExaminerViewer() + operator=() + ~VP1ExaminerViewer() + removeDecorationMenuOption() + saveState() + restoreFromState() + viewAll() + toggleCameraType() + setCameraType() and 33 more... # bottomWheelFinish() # bottomWheelMotion() # bottomWheelStart() # leftWheelFinish() # leftWheelMotion() # leftWheelStart() # rightWheelFinish() # rightWheelMotion() # rightWheelStart() # createViewerButtons() # buildPopupMenu() # processSoEvent() Node3->Node4 -m_d Node4->Node3 +theclass Node5 SoQtExaminerViewer Node5->Node4 Node6 VP1String + VP1String() + ~VP1String() + str() + str() + str() + str() + str() + str() + str() + str() + str() + str() and 20 more... Node6->Node4 Node7 VP1CustomTourEditor + VP1CustomTourEditor() + setState() + state() + ~VP1CustomTourEditor() + disableObjectWhenTourNot Available() + tourAvailable() + tourIsPerspective() + addTourToAnimationSequencer() + setClipVolumePercentOfATLAS() # closeEvent() - frameStepToEarlier() - frameStepToLater() - frameDelete() - frameShow() - buttonClicked() - swap() - enabledFrameListChanged() Node7->Node3 +customtoureditor Node10->Node3 +animationSequencer Node15 std::map< QPushButton *, std::pair< REGION, VIEW > > + keys + elements Node15->Node3 +detectorbuttons Node16 VP1CustomStereoEditor - m_leftEyeFilter - m_rightEyeFilter - m_leftEyeFilter_def - m_rightEyeFilter_def + VP1CustomStereoEditor() + setState() + state() + ~VP1CustomStereoEditor() # closeEvent() - buttonClicked() - changedView() - changedView_viewer() - showEvent() - updateFocal() - setToFocal30() - perform3DCalculations() Node16->Node3 +customstereoeditor