FPGATrackSimEventInfo Node1 FPGATrackSimEventInfo # m_averageInteractionsPer Crossing # m_actualInteractionsPerCrossing # m_LB # m_BCID # m_extendedLevel1ID # m_level1TriggerType + FPGATrackSimEventInfo() + FPGATrackSimEventInfo() + ~FPGATrackSimEventInfo() + reset() + runNumber() + eventNumber() + averageInteractionsPerCrossing() + actualInteractionsPerCrossing() + LB() + BCID() and 12 more... Node2 TObject Node2->Node1 Node3 std::vector< unsigned int > + elements Node3->Node1 #m_level1TriggerInfo Node4 long Node4->Node1 #m_run_number #m_event_number