44 m_d->ui.setupUi(
this);
46 m_d->ui.lblFileName->setText(
"...");
47 connect(
m_d->ui.pbtnOpenFile, SIGNAL(clicked()),
this, SLOT(
openFile()));
49 connect(
m_d->ui.rbtnBaryon, SIGNAL(toggled(
bool)),
this, SLOT(
particleType()));
50 connect(
m_d->ui.rbtnE, SIGNAL(toggled(
bool)),
this, SLOT(
particleType()));
51 connect(
m_d->ui.rbtnGamma, SIGNAL(toggled(
bool)),
this, SLOT(
particleType()));
52 connect(
m_d->ui.rbtnLepton, SIGNAL(toggled(
bool)),
this, SLOT(
particleType()));
53 connect(
m_d->ui.rbtnMeson, SIGNAL(toggled(
bool)),
this, SLOT(
particleType()));
54 connect(
m_d->ui.rbtnNeutron, SIGNAL(toggled(
bool)),
this, SLOT(
particleType()));
55 connect(
m_d->ui.rbtnNucleus, SIGNAL(toggled(
bool)),
this, SLOT(
particleType()));
56 connect(
m_d->ui.rbtnPi, SIGNAL(toggled(
bool)),
this, SLOT(
particleType()));
57 connect(
m_d->ui.rbtnProton, SIGNAL(toggled(
bool)),
this, SLOT(
particleType()));
58 m_d->ui.rbtnNeutron->setChecked(
true);