TBTriggerPatternUnit Node1 TBTriggerPatternUnit - m_triggerWord + TBTriggerPatternUnit() + ~TBTriggerPatternUnit() + setTriggerWord() + getBit() + getTriggers() + getTriggerWord() + isParticle() + isRandom() + isPedestal() + isMonitor() and 14 more... Node2 std::vector< bool > + elements Node2->Node1 -m_triggers