TrigMonTE Node1 TrigMonTE - m_id - m_encoded + TrigMonTE() + TrigMonTE() + ~TrigMonTE() + addChildIndex() + addParentIndex() + addRoiId() + addClid() + addVar() + setType() + addState() and 19 more... Node2 std::vector< uint16_t > + elements Node2->Node1 -m_child -m_var_key -m_parent Node3 std::vector< uint8_t > + elements Node3->Node1 -m_roi Node4 std::vector< uint32_t > + elements Node4->Node1 -m_clid Node5 std::vector< float > + elements Node5->Node1 -m_var_val