InDet::DiscOverlapDescriptor Node1 InDet::DiscOverlapDescriptor - m_pixelCase + DiscOverlapDescriptor() + ~DiscOverlapDescriptor() + DiscOverlapDescriptor() + operator=() + clone() + reachableSurfaces() - dumpSurfaces() Node2 Trk::OverlapDescriptor + OverlapDescriptor() + ~OverlapDescriptor() + clone() + reachableSurfaces() Node2->Node1 Node3 Trk::BinnedArray< Trk ::Surface > + BinnedArray() + ~BinnedArray() + clone() + object() + object() + entryObject() + nextObject() + arrayObjects() + arrayObjects() + arrayObjectsNumber() + binUtility() Node3->Node1 -m_bin_array Node4 std::vector< Trk::BinUtility * > Node4->Node1 -m_singleBinUtils Node5 Trk::BinUtility + BinUtility() + BinUtility() + BinUtility() + BinUtility() + BinUtility() + BinUtility() + operator=() + operator+=() + ~BinUtility() + clone() and 17 more... Node5->Node4 +elements Node6 std::vector< Trk::Binning Data > Node6->Node5 -m_binningData Node7 Trk::BinningData + type + option + binvalue + bins + min + max + step + subStep + refphi - m_functionPtr - m_mixPtr + BinningData() + BinningData() + operator=() + operator=() + ~BinningData() + BinningData() + BinningData() + value() + value() + gaugePhi() and 13 more... - searchEaquidstantWithBoundary() - searchBiequidistantWithBoundary() - searchInVectorWithBoundary() - binarySearchWithBoundary() - searchInVectorWithMixedBoundary() Node7->Node6 +elements Node8 std::vector< float > + elements Node8->Node7 +boundaries Node9 std::vector< std::pair < int, float > > + elements Node9->Node7 +hbounds