#include "PixelDiodeTree.h"
#include <ostream>
#include <functional>
#include <tuple>
Go to the source code of this file.
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using | InDetDD::AttributeRefiner = std::function< std::tuple< PixelDiodeTree::AttributeType, PixelDiodeTree::AttributeType >(const std::array< PixelDiodeTree::IndexType, 2 > &, const PixelDiodeTree::Vector2D &, const std::array< bool, 4 > &, unsigned int, PixelDiodeTree::AttributeType, PixelDiodeTree::AttributeType)> |
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PixelDiodeTree | InDetDD::createPixelDiodeTree (const std::array< unsigned int, 2 > &chip_dim, const std::array< unsigned int, 2 > &chip_matrix_dim, const PixelDiodeTree::Vector2D &pitch, const std::array< std::array< unsigned int, 2 >, 2 > &edge_dim, const std::array< PixelDiodeTree::Vector2D, 2 > &edge_pitch, const std::array< std::array< unsigned int, 2 >, 2 > &dead_zone, const AttributeRefiner &func_compute_attribute, std::ostream *debug_out=nullptr) |
| Create a pixel diode tree. More...
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template<typename T > |
bool | InDetDD::detail::validAttributeType (T val) |
| convenience method to test whether the given value can be converted into an attribute More...
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template<typename T > |
InDetDD::PixelDiodeTree::AttributeType | InDetDD::detail::makeAttributeType (T val) |
| convenience method to convert the given value into an attribute More...
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