#include "PixelDiodeTree.h"
#include <ostream>
#include <functional>
#include <tuple>
Go to the source code of this file.
|
| PixelDiodeTree | InDetDD::createPixelDiodeTree (const std::array< unsigned int, 2 > &chip_dim, const std::array< unsigned int, 2 > &chip_matrix_dim, const PixelDiodeTree::Vector2D &pitch, const std::array< std::array< unsigned int, 2 >, 2 > &edge_dim, const std::array< PixelDiodeTree::Vector2D, 2 > &edge_pitch, const std::array< std::array< unsigned int, 2 >, 2 > &dead_zone, const AttributeRefiner &func_compute_attribute, std::ostream *debug_out=nullptr) |
| | Create a pixel diode tree.
|
| template<typename T> |
| bool | InDetDD::detail::validAttributeType (T val) |
| | convenience method to test whether the given value can be converted into an attribute
|
| template<typename T> |
| InDetDD::PixelDiodeTree::AttributeType | InDetDD::detail::makeAttributeType (T val) |
| | convenience method to convert the given value into an attribute
|