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12 #include "CLHEP/Units/SystemOfUnits.h"
13 #include "GaudiKernel/PhysicalConstants.h"
16 const std::string &
name,
43 float window_upper_bound;
58 return window_upper_bound;
67 float tdc_time = window_upper_bound - hit_time;
73 " hit time digitized: " <<
TOA2Time(element, toa) <<
74 " TOA: " << (
int) toa);
virtual const Amg::Vector3D & center() const override final
Center in global coordinates.