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This is the complete list of members for ObjectMatching, including all inherited members.
anyMatch(const U *matchObject, const std::vector< const T * > &targetObjects, float maxDistance, const DistanceFunctor< T, U > *metric) const | ObjectMatching | |
anyMatch(const U *matchObject, const std::vector< const T * > &targetObjects, float maxDistance) const | ObjectMatching | |
distance(const T *t, const U *u, const DistanceFunctor< T, U > *metric) const | ObjectMatching | |
distance(const T *t, const U *u) const | ObjectMatching | |
matchToObject(const U *matchObject, const std::vector< const T * > &targetObjects, float maxDistance, const DistanceFunctor< T, U > *metric) const | ObjectMatching | |
matchToObject(const U *matchObject, const std::vector< const T * > &targetObjects, float maxDistance=0.1) const | ObjectMatching | |
matchToObject(const U *matchObject, const DataVector< T > &targetObjects, float maxDistance, const DistanceFunctor< T, U > *metric) const | ObjectMatching | |
matchToObject(const U *matchObject, const DataVector< T > &targetObjects, float maxDistance=0.1) const | ObjectMatching | |
matchToObjects(const U *matchObject, const std::vector< const T * > &targetObjects, float maxDistance, const DistanceFunctor< T, U > *metric) const | ObjectMatching | |
matchToObjects(const U *matchObject, const std::vector< const T * > &targetObjects, float maxDistance=0.1) const | ObjectMatching | |
matchToObjects(const U *matchObject, const DataVector< T > &targetObjects, float maxDistance, const DistanceFunctor< T, U > *metric) const | ObjectMatching | |
matchToObjects(const U *matchObject, const DataVector< T > &targetObjects, float maxDistance=0.1) const | ObjectMatching | |
ObjectMatching() | ObjectMatching | inline |
prepareMetric() const | ObjectMatching | protected |
~ObjectMatching() | ObjectMatching | inlinevirtual |