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8 #include "GeoModelKernel/Units.h"
27 double dWedge=360./iWedge;
30 for (
int i=0;
i<iWedge;
i++)
32 double Wedge=dWedge*
i;
33 if ((
int)iSectors[
i]==0)
continue;
Eigen::Affine3d Transform3D
std::vector< double > getAttributeAsVector(AGDDController &c, const xercesc::DOMNode *t, const std::string &) const
std::pair< std::vector< unsigned int >, bool > res
mposWedgeHandler(const std::string &, AGDDController &c)
std::string getAttributeAsString(AGDDController &c, const xercesc::DOMNode *t, const std::string &) const
Eigen::Matrix< double, 3, 1 > Vector3D
int getAttributeAsInt(AGDDController &c, const xercesc::DOMNode *t, const std::string &) const
Eigen::Translation< double, 3 > Translation3D
virtual void ElementHandle(AGDDController &c, xercesc::DOMNode *t) override