#include <TileTrigger.h>
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| | TileTrigger () |
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| | TileTrigger (int id, const Identifier &mtid, double mtsum, std::vector< Identifier > &boardtid, std::vector< double > &boardtsum, std::vector< Identifier > &backtid, std::vector< double > &backtsum) |
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| | TileTrigger (const Identifier &mtid, double mtsum, std::vector< Identifier > &boardtid, std::vector< double > &boardtsum, std::vector< Identifier > &backtid, std::vector< double > &backtsum) |
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| void | Set (int id, const Identifier &mtid, double mtsum, std::vector< Identifier > &boardtid, std::vector< double > &boardtsum, std::vector< Identifier > &backtid, std::vector< double > &backtsum) |
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| void | Set (const Identifier &mtid, double mtsum, std::vector< Identifier > &boardtid, std::vector< double > &boardtsum, std::vector< Identifier > &backtid, std::vector< double > &backtsum) |
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| void | SetID (int id) |
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| void | SetMaxTowerID (const Identifier &mtid) |
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| void | SetMaxTowerSum (double mtsum) |
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| void | SetBoardTowerID (std::vector< Identifier > &boardtid) |
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| void | SetBoardTowerSum (std::vector< double > &boardtsum) |
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| void | SetBackTowerID (std::vector< Identifier > &backtid) |
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| void | SetBackTowerSum (std::vector< double > &backtsum) |
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| int | GetID () const |
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| Identifier | GetMaxTowerID () const |
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| double | GetMaxTowerSum () const |
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| const std::vector< Identifier > & | GetBoardTowerID () const |
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| const std::vector< double > & | GetBoardTowerSum () const |
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| const std::vector< Identifier > & | GetBackTowerID () const |
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| const std::vector< double > & | GetBackTowerSum () const |
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| std::string | whoami (void) const |
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| void | print (void) const |
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| | operator std::string () const |
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Definition at line 39 of file TileTrigger.h.
◆ TileTrigger() [1/3]
| TileTrigger::TileTrigger |
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◆ TileTrigger() [2/3]
| TileTrigger::TileTrigger |
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int |
id, |
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const Identifier & |
mtid, |
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double |
mtsum, |
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std::vector< Identifier > & |
boardtid, |
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std::vector< double > & |
boardtsum, |
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std::vector< Identifier > & |
backtid, |
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std::vector< double > & |
backtsum |
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) |
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◆ TileTrigger() [3/3]
| TileTrigger::TileTrigger |
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const Identifier & |
mtid, |
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double |
mtsum, |
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std::vector< Identifier > & |
boardtid, |
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std::vector< double > & |
boardtsum, |
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std::vector< Identifier > & |
backtid, |
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std::vector< double > & |
backtsum |
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) |
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◆ GetBackTowerID()
◆ GetBackTowerSum()
| const std::vector<double>& TileTrigger::GetBackTowerSum |
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const |
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◆ GetBoardTowerID()
◆ GetBoardTowerSum()
| const std::vector<double>& TileTrigger::GetBoardTowerSum |
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const |
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◆ GetID()
| int TileTrigger::GetID |
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const |
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◆ GetMaxTowerID()
◆ GetMaxTowerSum()
| double TileTrigger::GetMaxTowerSum |
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const |
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◆ operator std::string()
| TileTrigger::operator std::string |
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const |
Definition at line 88 of file TileTrigger.cxx.
93 text <<
" Id = " << s_cabling->getCaloLVL1_ID()->show_to_string(
m_maxTowerID);
96 std::vector<Identifier>::const_iterator ii1=
m_boardTowerID.begin();
103 for ( ; ii1!=ii2 && iv1!=iv2 ; ++ii1, ++iv1)
104 text <<
" (" << s_cabling->getCaloLVL1_ID()->show_to_string(*ii1) <<
", " << (*iv1) <<
")";
114 for ( ; ii1!=ii2 && iv1!=iv2 ; ++ii1, ++iv1)
115 text <<
" (" << s_cabling->getCaloLVL1_ID()->show_to_string(*ii1) <<
", " << (*iv1) <<
")";
◆ print()
| void TileTrigger::print |
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void |
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const |
Definition at line 83 of file TileTrigger.cxx.
85 std::cout << (std::string) (*
this) << std::endl;
◆ Set() [1/2]
| void TileTrigger::Set |
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const Identifier & |
mtid, |
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double |
mtsum, |
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std::vector< Identifier > & |
boardtid, |
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std::vector< double > & |
boardtsum, |
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std::vector< Identifier > & |
backtid, |
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std::vector< double > & |
backtsum |
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) |
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◆ Set() [2/2]
| void TileTrigger::Set |
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int |
id, |
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const Identifier & |
mtid, |
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double |
mtsum, |
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std::vector< Identifier > & |
boardtid, |
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std::vector< double > & |
boardtsum, |
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std::vector< Identifier > & |
backtid, |
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std::vector< double > & |
backtsum |
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) |
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◆ SetBackTowerID()
| void TileTrigger::SetBackTowerID |
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std::vector< Identifier > & |
backtid | ) |
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◆ SetBackTowerSum()
| void TileTrigger::SetBackTowerSum |
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std::vector< double > & |
backtsum | ) |
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◆ SetBoardTowerID()
| void TileTrigger::SetBoardTowerID |
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std::vector< Identifier > & |
boardtid | ) |
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◆ SetBoardTowerSum()
| void TileTrigger::SetBoardTowerSum |
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std::vector< double > & |
boardtsum | ) |
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◆ SetID()
| void TileTrigger::SetID |
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int |
id | ) |
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◆ SetMaxTowerID()
◆ SetMaxTowerSum()
| void TileTrigger::SetMaxTowerSum |
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double |
mtsum | ) |
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◆ whoami()
| std::string TileTrigger::whoami |
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void |
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const |
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◆ m_backTowerID
| std::vector<Identifier> TileTrigger::m_backTowerID |
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◆ m_backTowerSum
| std::vector<double> TileTrigger::m_backTowerSum |
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◆ m_boardTowerID
| std::vector<Identifier> TileTrigger::m_boardTowerID |
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◆ m_boardTowerSum
| std::vector<double> TileTrigger::m_boardTowerSum |
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◆ m_ID
◆ m_maxTowerID
◆ m_maxTowerSum
| double TileTrigger::m_maxTowerSum |
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private |
The documentation for this class was generated from the following files: