TrigComposite Node1 TrigComposite - m_locked + TrigComposite() + TrigComposite() + name() + setFormat() + isValid() + lockFormat() + isFormatLocked() + unlockFormat() + addObject() + setObject() and 11 more... - mustSet() - detailsMap() - detailsMap() - detailsMustSetList() - specimen() Node2 std::map< std::string, TrigFeatureLink > Node2->Node1 -m_links Node3 std::string Node3->Node1 -m_name Node3->Node2 +keys Node6 std::map< std::string, int > + elements Node3->Node6 +keys Node7 std::map< std::string, std::vector< float > > Node3->Node7 +keys Node9 std::set< std::string > Node3->Node9 +keys Node10 std::map< std::string, std::vector< std::string > > Node3->Node10 +keys Node12 std::map< std::string, float > + elements Node3->Node12 +keys Node13 std::map< std::string, std::string > Node3->Node13 +elements +keys Node14 std::map< std::string, std::vector< int > > Node3->Node14 +keys Node6->Node1 -m_ints Node7->Node1 -m_v_floats Node9->Node1 -m_intsToBeSet -m_floatsToBeSet -m_v_stringsToBeSet -m_stringsToBeSet -m_linksToBeSet -m_v_intsToBeSet -m_v_floatsToBeSet Node10->Node1 -m_v_strings Node12->Node1 -m_floats Node13->Node1 -m_strings Node14->Node1 -m_v_ints