TileBeamElemContainer_p1 Node1 TileBeamElemContainer_p1 + TileBeamElemContainer_p1() + getParam() + getVector() + clear() + reserve() + push_back_param() + newElem() Node2 std::vector< TileBeamElem_p1 > Node2->Node1 -m_cont Node3 TileBeamElem_p1 - m_channelID + TileBeamElem_p1() Node3->Node2 +elements Node4 std::vector< uint16_t > + elements Node4->Node3 -m_digits Node5 std::vector< unsigned int > + elements Node5->Node1 -m_param