| addBlock(std::vector< int > *&block, std::string name) | Muon::MuonValidationBlockBase | inline |
| addBlock(std::vector< unsigned int > *&block, std::string name) | Muon::MuonValidationBlockBase | inline |
| addBlock(std::vector< float > *&block, std::string name) | Muon::MuonValidationBlockBase | inline |
| addBlock(MuonValidationBlockBase *block, std::string name) | Muon::MuonValidationBlockBase | inline |
| avTimeProp | Muon::MuonValidationTimeBlock | |
| avTof | Muon::MuonValidationTimeBlock | |
| clear() | Muon::MuonValidationBlockBase | |
| d | Muon::MuonValidationTimeBlock | |
| err | Muon::MuonValidationTimeBlock | |
| fill(int type_, unsigned int gasgapId_, float r_, float z_, float time_, float err_, float timeProp_=0., float avTimeProp_=0., float tof_=0., float avTof_=0., float timeCor_=0., int stage_=0) | Muon::MuonValidationTimeBlock | inline |
| FloatBlock typedef | Muon::MuonValidationBlockBase | |
| floatBlocks | Muon::MuonValidationBlockBase | |
| gasgapId | Muon::MuonValidationTimeBlock | |
| id | Muon::MuonValidationTimeBlock | |
| init(const std::string &prefix, TTree *, bool write=true) | Muon::MuonValidationBlockBase | |
| IntBlock typedef | Muon::MuonValidationBlockBase | |
| intBlocks | Muon::MuonValidationBlockBase | |
| MuonValidationTimeBlock() | Muon::MuonValidationTimeBlock | |
| r | Muon::MuonValidationTimeBlock | |
| stage | Muon::MuonValidationTimeBlock | |
| SubBlock typedef | Muon::MuonValidationBlockBase | |
| subBlocks | Muon::MuonValidationBlockBase | |
| time | Muon::MuonValidationTimeBlock | |
| timeCor | Muon::MuonValidationTimeBlock | |
| timeProp | Muon::MuonValidationTimeBlock | |
| tof | Muon::MuonValidationTimeBlock | |
| track | Muon::MuonValidationTimeBlock | |
| truth | Muon::MuonValidationTimeBlock | |
| type | Muon::MuonValidationTimeBlock | |
| UnsignedIntBlock typedef | Muon::MuonValidationBlockBase | |
| unsignedIntBlocks | Muon::MuonValidationBlockBase | |
| z | Muon::MuonValidationTimeBlock | |
| ~MuonValidationBlockBase() | Muon::MuonValidationBlockBase | virtual |