G4UA::RadiationMapsMakerTool Node1 G4UA::RadiationMapsMakerTool + RadiationMapsMakerTool() + initialize() + finalize() # makeAndFillAction() Node2 G4UA::UserActionToolBase < RadiationMapsMaker > + UserActionToolBase() + fillUserAction() # makeAndFillAction() Node2->Node1 Node3 extends< AthAlgTool, IUserActionTool > Node3->Node2 Node4 G4UA::ThreadSpecificUser Action< RadiationMapsMaker > - m_threadMap + ~ThreadSpecificUserAction() + get() + set() + begin() + end() + accumulate() Node4->Node2 #m_actions Node5 G4UA::RadiationMapsMaker ::Config + posYOnly + nBinsr + nBinsz + rMinZoom + rMinFull + rMaxZoom + rMaxFull + zMinZoom + zMinFull + zMaxZoom and 21 more... Node5->Node1 -m_config Node6 std::string Node6->Node1 -m_radMapsFileName Node6->Node5 +activationFileName Node8 std::vector< std::string > Node6->Node8 +elements Node7 std::basic_string< char > Node7->Node6 Node8->Node5 +materials