5#ifndef INDETOVERLAY_INDETSDOOVERLAY_H
6#define INDETOVERLAY_INDETSDOOVERLAY_H
17 virtual StatusCode
execute(
const EventContext& ctx)
const override;
An algorithm that can be simultaneously executed in multiple threads.
SG::ReadHandleKey< InDetSimDataCollection > m_signalInputKey
virtual StatusCode initialize() override
SG::WriteHandleKey< InDetSimDataCollection > m_outputKey
virtual StatusCode execute(const EventContext &ctx) const override
SG::ReadHandleKey< InDetSimDataCollection > m_bkgInputKey
InDetSDOOverlay(const std::string &name, ISvcLocator *pSvcLocator)
Property holding a SG store/key/clid from which a ReadHandle is made.
Property holding a SG store/key/clid from which a WriteHandle is made.