pool::DbDatabaseObj Node1 pool::DbDatabaseObj - m_dom - m_links - m_shapes - m_params - m_info - m_linkMap - m_linkVec - m_indexMap - m_shapeMap - m_paramMap and 6 more... + DbDatabaseObj() + ~DbDatabaseObj() + logon() + size() + info() + info() + domain() + domain() + age() + token() and 26 more... - cleanup() Node2 pool::DbAccessObj< std::string, DbContainerObj > - m_refCount - m_mode - m_name - m_type - m_keys - m_pool + DbAccessObj() + ~DbAccessObj() + name() + setName() + mode() + setMode() + type() + db() + db() + refCount() and 12 more... Node2->Node1