#include "VP1GuideLineSystems/VP1People.h"
#include "VP1HEPVis/SbPolyhedron.h"
#include "VP1HEPVis/nodes/SoPolyhedron.h"
#include <Inventor/nodes/SoMaterial.h>
#include <Inventor/nodes/SoMaterialBinding.h>
#include <Inventor/nodes/SoCube.h>
#include <Inventor/nodes/SoSeparator.h>
#include <Inventor/nodes/SoTransform.h>
#include <Inventor/nodes/SoTranslation.h>
#include <Inventor/nodes/SoRotationXYZ.h>
#include <Inventor/nodes/SoScale.h>
#include <Inventor/SbViewportRegion.h>
#include <Inventor/actions/SoGetBoundingBoxAction.h>
#include <Inventor/VRMLnodes/SoVRMLMaterial.h>
#include <Inventor/actions/SoSearchAction.h>
#include <Inventor/actions/SoWriteAction.h>
#include <Inventor/nodes/SoTexture2.h>
#include <Inventor/SoDB.h>
#include <Inventor/SoInput.h>
#include <Inventor/SoOutput.h>
#include <QFile>
#include <QFileInfo>
#include <QTemporaryDir>
#include <algorithm>
#include <vector>
#include "GaudiKernel/SystemOfUnits.h"
Go to the source code of this file.
◆ SYSTEM_OF_UNITS
#define SYSTEM_OF_UNITS Gaudi::Units |