TileFilterManager Node1 TileFilterManager - m_filterMode - m_filterLevel - m_debug - m_nParamMax - m_nShape - m_inTshape - m_nDig - m_inTdig - m_jBsamp - m_jEsamp and 8 more... + TileFilterManager() + ~TileFilterManager() + findHighestResidual() + findLowestCrossing() + fitDigits() + fitDigits1() + fitDigits2() + makeFitterOffsetTables() + makeSPD() + makeFitterArrays() + getVcross() + getCuts() + getNfitIndex() + getFitIndex() + getFitterErr() Node2 std::vector< std::vector < TileFitter > > + elements Node2->Node1 -m_vNpFitter Node3 std::vector< TileFitter * > Node3->Node1 -m_vNparam Node4 TileFitter - m_iConstraint - m_pedConst - m_sigPedF2 - m_sigPileF2 - m_nSamples - m_nParameters - m_iConfig + TileFitter() + TileFitter() + ~TileFitter() + fitAmp() + getIndex() + getErr() + printMat() + printVec() Node4->Node3 +elements Node5 HepMatrix Node5->Node4 -m_MISPD -m_SPD Node7 std::vector< int > + elements Node7->Node1 -m_nFitIndex Node7->Node4 -m_vConfig Node9 std::vector< double * > + elements Node9->Node1 -m_crossShape Node10 std::vector< int * > + elements Node10->Node1 -m_offsetVector Node11 std::string Node11->Node1 -m_infoName Node12 std::basic_string< char > Node12->Node11