15#ifndef TILERECUTILS_TILEMUONRECEIVERDUMPER_H
16#define TILERECUTILS_TILEMUONRECEIVERDUMPER_H
52 virtual StatusCode
execute (
const EventContext& ctx)
const override;
58 {
this,
"TileMuonReceiverContainer",
"TileMuRcvCnt",
"Handle for input tile MuonReceiver objects." };
62 {
this,
"Prefix",
"",
"Prefix for output file name." };
Property holding a SG store/key/clid from which a ReadHandle is made.
An algorithm that can be simultaneously executed in multiple threads.
Property holding a SG store/key/clid from which a ReadHandle is made.
virtual StatusCode execute(const EventContext &ctx) const override
Algorithm event processing.
SG::ReadHandleKey< TileMuonReceiverContainer > m_contKey
Handle to access input tile digits.
Gaudi::Property< std::string > m_prefix
Output file name prefix.
TileMuonReceiverDumper(const std::string &name, ISvcLocator *svcloc)
Constructor.
virtual StatusCode initialize() override
Algorithm initialization; called at the beginning of the job.