add(const KEY &key, TYPE *val) | pool::DbAccessObj< KEY, TYPE > | inline |
addRef() const | pool::DbAccessObj< KEY, TYPE > | inline |
Base typedef | pool::DbAccessObj< KEY, TYPE > | |
begin() | pool::DbAccessObj< KEY, TYPE > | inline |
begin() const | pool::DbAccessObj< KEY, TYPE > | inline |
clearEntries() | pool::DbAccessObj< KEY, TYPE > | inline |
const_iterator typedef | pool::DbAccessObj< KEY, TYPE > | |
db() const | pool::DbAccessObj< KEY, TYPE > | inline |
db() | pool::DbAccessObj< KEY, TYPE > | inline |
DbAccessObj(const std::string &n, DbAccessMode m, const DbType &t, IOODatabase *s=0) | pool::DbAccessObj< KEY, TYPE > | inline |
end() | pool::DbAccessObj< KEY, TYPE > | inline |
end() const | pool::DbAccessObj< KEY, TYPE > | inline |
find(const KEY &key) const | pool::DbAccessObj< KEY, TYPE > | inline |
find(const KEY &key) | pool::DbAccessObj< KEY, TYPE > | inline |
iterator typedef | pool::DbAccessObj< KEY, TYPE > | |
Keys typedef | pool::DbAccessObj< KEY, TYPE > | |
m_keys | pool::DbAccessObj< KEY, TYPE > | private |
m_mode | pool::DbAccessObj< KEY, TYPE > | private |
m_name | pool::DbAccessObj< KEY, TYPE > | private |
m_pool | pool::DbAccessObj< KEY, TYPE > | private |
m_refCount | pool::DbAccessObj< KEY, TYPE > | mutableprivate |
m_type | pool::DbAccessObj< KEY, TYPE > | private |
mode() const | pool::DbAccessObj< KEY, TYPE > | inline |
name() const | pool::DbAccessObj< KEY, TYPE > | inline |
refCount() const | pool::DbAccessObj< KEY, TYPE > | inline |
release() const | pool::DbAccessObj< KEY, TYPE > | inline |
remove(const TYPE *val) | pool::DbAccessObj< KEY, TYPE > | inline |
setMode(DbAccessMode m) | pool::DbAccessObj< KEY, TYPE > | inline |
setName(const std::string &n) | pool::DbAccessObj< KEY, TYPE > | inline |
size() const | pool::DbAccessObj< KEY, TYPE > | inline |
type() const | pool::DbAccessObj< KEY, TYPE > | inline |
~DbAccessObj() | pool::DbAccessObj< KEY, TYPE > | inlinevirtual |