InDetDD::Zone Node1 InDetDD::Zone - m_rotated + Zone() + ~Zone() + inSide() + findEntry() + findExit() + add() + begin() + end() + label() + rotated() Node2 std::vector< const InDetDD::Zone * > Node1->Node2 +elements Node2->Node1 -m_children Node3 std::string Node3->Node1 -m_label Node4 std::basic_string< char > Node4->Node3