ATLAS Offline Software
Event
EventKernel
EventKernel
ISignalState.h
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/*
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Copyright (C) 2002-2020 CERN for the benefit of the ATLAS collaboration
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*/
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#ifndef EVENTKERNEL_ISIGNALSTATE_H
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#define EVENTKERNEL_ISIGNALSTATE_H
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#include "CLHEP/Vector/LorentzVector.h"
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struct
P4SignalState
{
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enum
State
{
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UNKNOWN
= -1,
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UNCALIBRATED
= 0,
// calorimeter signals
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CALIBRATED
= 1,
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ALTCALIBRATED
= 2,
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JETEMSCALE
= 0,
// jet signals
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JETFINAL
= 1,
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JETCONSTITUENTSCALE
= 2 };
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};
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class
SignalStateHelper
;
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class
SignalStateConstHelper
;
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class
ISignalState
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{
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public
:
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virtual
~ISignalState
();
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virtual
P4SignalState::State
signalState
()
const
= 0;
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virtual
CLHEP::HepLorentzVector
hlv
(
P4SignalState::State
s
)
const
= 0;
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virtual
bool
hasSignalState
(
P4SignalState::State
s
)
const
= 0;
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virtual
bool
isAtSignalState
(
P4SignalState::State
s
)
const
= 0;
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protected
:
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virtual
bool
setSignalState
(
P4SignalState::State
s
) = 0;
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virtual
void
resetSignalState
() = 0;
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friend
class
SignalStateHelper
;
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friend
class
SignalStateConstHelper
;
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};
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#endif
ISignalState::hlv
virtual CLHEP::HepLorentzVector hlv(P4SignalState::State s) const =0
obtain the CLHEP HepLorentzVector
python.SystemOfUnits.s
int s
Definition:
SystemOfUnits.py:131
ISignalState::isAtSignalState
virtual bool isAtSignalState(P4SignalState::State s) const =0
check if we are at the passed state
ISignalState::resetSignalState
virtual void resetSignalState()=0
reset the signal state
ISignalState
Definition:
ISignalState.h:42
P4SignalState::JETEMSCALE
@ JETEMSCALE
Definition:
ISignalState.h:33
SignalStateConstHelper
Definition:
SignalStateHelper.h:75
P4SignalState::UNKNOWN
@ UNKNOWN
Definition:
ISignalState.h:29
ISignalState::signalState
virtual P4SignalState::State signalState() const =0
obtain the current signal state
P4SignalState
Definition:
ISignalState.h:26
SignalStateHelper
Definition:
SignalStateHelper.h:25
P4SignalState::JETCONSTITUENTSCALE
@ JETCONSTITUENTSCALE
Definition:
ISignalState.h:35
P4SignalState::UNCALIBRATED
@ UNCALIBRATED
Definition:
ISignalState.h:30
ISignalState::hasSignalState
virtual bool hasSignalState(P4SignalState::State s) const =0
check if signal state exists for current implementation
P4SignalState::JETFINAL
@ JETFINAL
Definition:
ISignalState.h:34
ISignalState::~ISignalState
virtual ~ISignalState()
virtual destructor needed
Definition:
ISignalState.cxx:28
P4SignalState::State
State
Definition:
ISignalState.h:28
ISignalState::setSignalState
virtual bool setSignalState(P4SignalState::State s)=0
set the current signal state
P4SignalState::CALIBRATED
@ CALIBRATED
Definition:
ISignalState.h:31
P4SignalState::ALTCALIBRATED
@ ALTCALIBRATED
Definition:
ISignalState.h:32
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