RootUtils::ScatterH2 Node1 RootUtils::ScatterH2 - m_scatter - m_shadestep + ScatterH2() + ScatterH2() + ScatterH2() + ScatterH2() + Paint() + Reset() + Fill() + Fill() + scatter() + scatter() + shadestep() + shadestep() + rescale() - Fill() - Fill() - Fill() - Fill() - Fill() - ClassDef() Node2 TH2F + GetBinContent() + SetBinContent() Node2->Node1 Node3 std::vector< RootUtils ::ScatterH2::Pair > Node3->Node1 -m_vals Node4 RootUtils::ScatterH2 ::Pair + first + second + Pair() Node4->Node3 +elements