PixelDistortionData Node1 PixelDistortionData - m_version + setVersion() + setIds() + setDistortionMap() + getVersion() + getId() + getDistortionMap() + correction() + correctReconstruction() + correctSimulation() + clear() + getInSituZ() + getSurveyZ() + isOldParam() + isIBL3D() Node2 std::unordered_map < uint32_t, std::vector < float > > + keys Node2->Node1 -m_distortionMap Node3 std::vector< float > + elements Node3->Node2 +elements Node4 std::unordered_map < uint32_t, unsigned long long > + keys Node4->Node1 -m_ids Node5 long Node5->Node4 +elements