74 SoState *state = action->getState();
80 SbBool useTexFunction=
81 (SoTextureCoordinateElement::getType(state) ==
82 SoTextureCoordinateElement::FUNCTION);
87 const SoTextureCoordinateElement *tce = NULL;
90 tce = SoTextureCoordinateElement::getInstance(state);
95 SbVec3f point, normal;
99#define GEN_VERTEX(pv,x,y,z,s,t,nx,ny,nz) \
100 point.setValue((float)(x),(float)(y),(float)(z)); \
101 normal.setValue((float)(nx),(float)(ny),(float)(nz)); \
102 if (useTexFunction) { \
103 texCoord=tce->get(point,normal); \
105 texCoord[0]=(float)(s); \
106 texCoord[1]=(float)(t); \
108 pv.setPoint(point); \
109 pv.setNormal(normal); \
110 pv.setTextureCoords(texCoord); \
118 double phi0 =
fSPhi.getValue();
119 double phi1 = phi0 +
fDPhi.getValue();
120 double rMax1 =
fRmax1.getValue();
121 double rMin1 =
fRmin1.getValue();
122 double rMax2 =
fRmax2.getValue();
123 double rMin2 =
fRmin2.getValue();
124 double zMax =
fDz.getValue();
126 double cosPhi0 = cos(phi0);
127 double sinPhi0 = sin(phi0);
128 double cosPhi1 = cos(phi1);
129 double sinPhi1 = sin(phi1);
136 double sinPhi=sinPhi0;
137 double cosPhi=cosPhi0;
140 double dR =rMax2-rMax1;
141 double dZ =zMax-zMin;
142 double cosTheta = -dR/sqrt(dR*dR+dZ*dZ);
143 double sinTheta = dZ/sqrt(dR*dR+dZ*dZ);
145 beginShape(action,TRIANGLE_STRIP);
146 for (i = 0; i<=NPHI; i++) {
147 GEN_VERTEX(pv,rMax2*cosPhi,rMax2*sinPhi,zMax,0.0,0.0,sinTheta*cosPhi,sinTheta*sinPhi,cosTheta);
148 GEN_VERTEX(pv,rMax1*cosPhi,rMax1*sinPhi,zMin,1.0,1.0,sinTheta*cosPhi,sinTheta*sinPhi,cosTheta);
149 inc(sinPhi, cosPhi, sinDeltaPhi, cosDeltaPhi);
161 double dR =rMin2-rMin1;
162 double dZ =zMax-zMin;
163 double cosTheta = -dR/sqrt(dR*dR+dZ*dZ);
164 double sinTheta = dZ/sqrt(dR*dR+dZ*dZ);
165 beginShape(action,TRIANGLE_STRIP);
166 for (i = 0; i<=NPHI; i++) {
167 GEN_VERTEX(pv,rMin2*cosPhi,rMin2*sinPhi,zMax,0.0,0.0,-sinTheta*cosPhi,-sinTheta*sinPhi,-cosTheta);
168 GEN_VERTEX(pv,rMin1*cosPhi,rMin1*sinPhi,zMin,1.0,1.0,-sinTheta*cosPhi,-sinTheta*sinPhi,-cosTheta);
169 inc(sinPhi, cosPhi, sinDeltaPhi, cosDeltaPhi);
177 beginShape(action,TRIANGLE_STRIP);
180 GEN_VERTEX(pv,rMax2*cosPhi,rMax2*sinPhi,zMax,0.0,0.0,sinPhi,-cosPhi,0);
181 GEN_VERTEX(pv,rMax1*cosPhi,rMax1*sinPhi,zMin,1.0,1.0,sinPhi,-cosPhi,0);
182 GEN_VERTEX(pv,rMin2*cosPhi,rMin2*sinPhi,zMax,1.0,0.0,sinPhi,-cosPhi,0);
183 GEN_VERTEX(pv,rMin1*cosPhi,rMin1*sinPhi,zMin,0.0,1.0,sinPhi,-cosPhi,0);
188 beginShape(action,TRIANGLE_STRIP);
191 GEN_VERTEX(pv,rMax2*cosPhi,rMax2*sinPhi, zMax,0.0,0.0,-sinPhi,+cosPhi,0);
192 GEN_VERTEX(pv,rMax1*cosPhi,rMax1*sinPhi, zMin,1.0,1.0,-sinPhi,+cosPhi,0);
193 GEN_VERTEX(pv,rMin2*cosPhi,rMin2*sinPhi, zMax,1.0,0.0,-sinPhi,+cosPhi,0);
194 GEN_VERTEX(pv,rMin1*cosPhi,rMin1*sinPhi, zMin,0.0,1.0,-sinPhi,+cosPhi,0);
201 beginShape(action,TRIANGLE_STRIP);
204 for (i = 0; i<=NPHI; i++) {
205 GEN_VERTEX(pv,rMin2*cosPhi,rMin2*sinPhi,zMax,0.0,0.0,0,0,1);
206 GEN_VERTEX(pv,rMax2*cosPhi,rMax2*sinPhi,zMax,1.0,1.0,0,0,1);
207 inc(sinPhi, cosPhi, sinDeltaPhi, cosDeltaPhi);
213 beginShape(action,TRIANGLE_STRIP);
216 for (i = 0; i<=NPHI; i++) {
217 GEN_VERTEX(pv,rMin1*cosPhi,rMin1*sinPhi,zMin,0.0,0.0,0,0,-1);
218 GEN_VERTEX(pv,rMax1*cosPhi,rMax1*sinPhi,zMin,1.0,1.0,0,0,-1);
219 inc(sinPhi, cosPhi, sinDeltaPhi, cosDeltaPhi);
223 if (state&&state->isElementEnabled(SoGLCacheContextElement::getClassStackIndex())) {
225 SoGLCacheContextElement::shouldAutoCache(state, SoGLCacheContextElement::DO_AUTO_CACHE);
226#if ((COIN_MAJOR_VERSION>=3)||((COIN_MAJOR_VERSION==2)&&(COIN_MINOR_VERSION>=5)))
227 SoGLCacheContextElement::incNumShapes(state);
257 SoSeparator *sep = (SoSeparator *) ( *
m_children)[0];
258 SoCoordinate3 *theCoordinates = (SoCoordinate3 *) ( sep->getChild(0));
259 SoNormal *theNormals = (SoNormal *) ( sep->getChild(1));
260 SoNormalBinding *theNormalBinding = (SoNormalBinding *) ( sep->getChild(2));
261 SoIndexedFaceSet *theFaceSet = (SoIndexedFaceSet *) ( sep->getChild(3));
263 const int NPHI=96, NPOINTS=2*(2*NPHI+2), NFACES=4*NPHI+2, NINDICES = NFACES*5;
264 float points[NPOINTS][3], normals[NFACES][3];
266 static long indices[NINDICES];
268 static int32_t indices[NINDICES];
271 double phi, pp, DeltaPhi;
280 for (i = 0; i< NPHI; i++) {
282 indices[5*i+0] = 2*i+0;
283 indices[5*i+1] = 2*i+1;
284 indices[5*i+2] = 2*i+3;
285 indices[5*i+3] = 2*i+2;
286 indices[5*i+4] = SO_END_FACE_INDEX;
289 for (i=0;i<NPHI;i++) {
290 indices[5*1*NPHI + 5*i+0] = 2*NPHI+2 + 2*i+0;
291 indices[5*1*NPHI + 5*i+1] = 2*NPHI+2 + 2*i+1;
292 indices[5*1*NPHI + 5*i+2] = 2*NPHI+2 + 2*i+3;
293 indices[5*1*NPHI + 5*i+3] = 2*NPHI+2 + 2*i+2;
294 indices[5*1*NPHI + 5*i+4] = SO_END_FACE_INDEX;
297 for (i=0;i<NPHI;i++) {
298 indices[5*2*NPHI + 5*i+0] = 2*i+0;
299 indices[5*2*NPHI + 5*i+1] = 2*i+2;
300 indices[5*2*NPHI + 5*i+2] = NPOINTS - (2*i+4);
301 indices[5*2*NPHI + 5*i+3] = NPOINTS - (2*i+2);
302 indices[5*2*NPHI + 5*i+4] = SO_END_FACE_INDEX;
305 for (i=0;i<NPHI;i++) {
306 indices[5*3*NPHI + 5*i+0] = 2*i+1;
307 indices[5*3*NPHI + 5*i+1] = NPOINTS - (2*i+1);
308 indices[5*3*NPHI + 5*i+2] = NPOINTS - (2*i+3);
309 indices[5*3*NPHI + 5*i+3] = 2*i+3;
310 indices[5*3*NPHI + 5*i+4] = SO_END_FACE_INDEX;
313 indices[5*4*NPHI +0] = 2*NPHI;
314 indices[5*4*NPHI +1] = 2*NPHI+1;
315 indices[5*4*NPHI +2] = 2*NPHI+3;
316 indices[5*4*NPHI +3] = 2*NPHI+2;
317 indices[5*4*NPHI +4] = SO_END_FACE_INDEX;
319 indices[5*4*NPHI +5 +0] = 0;
320 indices[5*4*NPHI +5 +1] = NPOINTS-2;
321 indices[5*4*NPHI +5 +2] = NPOINTS-1;
322 indices[5*4*NPHI +5 +3] = 1;
323 indices[5*4*NPHI +5 +4] = SO_END_FACE_INDEX;
332 for (i = 0; i<=NPHI; i++) {
335 points[2*i+0][2] = +
fDz.getValue();
338 points[2*i+1][2] = -
fDz.getValue();
339 pp =
phi+DeltaPhi/2.0;
341 normals[i][0] = ct *
FCOS(pp);
342 normals[i][1] = ct *
FSIN(pp);
352 for (i = 0; i<=NPHI; i++) {
355 points[2*NPHI+2+2*i+0][2] = +
fDz.getValue();
358 points[2*NPHI+2+2*i+1][2] = -
fDz.getValue();
359 pp =
phi-DeltaPhi/2.0;
361 normals[NPHI+i][0] = -ct*
FCOS(pp);
362 normals[NPHI+i][1] = -ct*
FSIN(pp);
363 normals[NPHI+i][2] = st;
368 for (i=0;i<NPHI;i++) {
369 normals[2*NPHI+i][0]=normals[2*NPHI+i][1]=0;
370 normals[2*NPHI+i][2]= 1.0;
373 for (i=0;i<NPHI;i++) {
374 normals[3*NPHI+i][0]=normals[3*NPHI+i][1]=0;
375 normals[3*NPHI+i][2]= -1.0;
379 normals[4*NPHI+0][0]=
FSIN(
phi);
380 normals[4*NPHI+0][1]= -
FCOS(
phi);
381 normals[4*NPHI+0][2]= 0;
385 normals[4*NPHI+1][0]= -
FSIN(
phi);
386 normals[4*NPHI+1][1]= +
FCOS(
phi);
387 normals[4*NPHI+1][2]=0;
389 for (
int np=0;np<NPOINTS;np++) theCoordinates->point.set1Value(np,points[np][0],points[np][1],points[np][2]);
390 theFaceSet->coordIndex.setValues(0,NINDICES,indices);
394 for (
int nf=0;nf<NFACES;nf++) theNormals->vector.set1Value(nf,normals[nf][0],normals[nf][1],normals[nf][2]);
395 theNormalBinding->value=SoNormalBinding::PER_FACE;
398 for (
int nf=0;nf<NFACES;nf++) theNormals->vector.set1Value(nf,normals[nf][0],normals[nf][1],normals[nf][2]);
399 theNormalBinding->value=SoNormalBinding::PER_FACE;