ISF::ITruthIncident Node1 ISF::ITruthIncident # m_numChildren # m_passWholeVertex - m_geoID + ITruthIncident() + geoID() + position() + physicsProcessCategory() + physicsProcessCode() + parentP2() + parentPt2() + parentEkin() + parentPdgCode() + parentParticle() and 19 more... Node2 std::vector< bool > + elements Node2->Node1 #m_childPassedFilters