5#ifndef MMHITSTRUTHRELINK_H
6#define MMHITSTRUTHRELINK_H
20 virtual StatusCode
execute(
const EventContext &ctx)
const override;
HitsTruthRelinkBase(const std::string &name, ISvcLocator *pSvcLocator)
SG::WriteHandleKey< MMSimHitCollection > m_outputHitsKey
virtual StatusCode initialize() override
MM_HitsTruthRelink(const std::string &name, ISvcLocator *pSvcLocator)
SG::ReadHandleKey< MMSimHitCollection > m_inputHitsKey
virtual StatusCode execute(const EventContext &ctx) const override
Property holding a SG store/key/clid from which a ReadHandle is made.
Property holding a SG store/key/clid from which a WriteHandle is made.