ATLAS Offline Software
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CscSimDataOverlay.h
Go to the documentation of this file.
1/*
2 Copyright (C) 2002-2019 CERN for the benefit of the ATLAS collaboration
3*/
4
6
7#ifndef MUONTRUTHOVERLAY_CSCSIMDATAOVERLAY_H
8#define MUONTRUTHOVERLAY_CSCSIMDATAOVERLAY_H
9
12
14{
15public:
16 CscSimDataOverlay(const std::string &name, ISvcLocator *pSvcLocator);
17
18 virtual StatusCode initialize() override;
19 virtual StatusCode execute(const EventContext& ctx) const override;
20
21private:
22
23 SG::ReadHandleKey<CscSimDataCollection> m_bkgInputKey{ this, "BkgInputKey", "", "ReadHandleKey for Background Input CscSimDataCollection" };
24 SG::ReadHandleKey<CscSimDataCollection> m_signalInputKey{ this, "SignalInputKey", "", "ReadHandleKey for Signal Input CscSimDataCollection" };
25 SG::WriteHandleKey<CscSimDataCollection> m_outputKey{ this, "OutputKey", "", "WriteHandleKey for Output CscSimDataCollection" };
26
27};
28
29#endif // MUONTRUTHOVERLAY_CSCSIMDATAOVERLAY_H
An algorithm that can be simultaneously executed in multiple threads.
virtual StatusCode execute(const EventContext &ctx) const override
SG::WriteHandleKey< CscSimDataCollection > m_outputKey
CscSimDataOverlay(const std::string &name, ISvcLocator *pSvcLocator)
virtual StatusCode initialize() override
SG::ReadHandleKey< CscSimDataCollection > m_signalInputKey
SG::ReadHandleKey< CscSimDataCollection > m_bkgInputKey
Property holding a SG store/key/clid from which a ReadHandle is made.
Property holding a SG store/key/clid from which a WriteHandle is made.