TileWienerFilterWeights Node1 TileWienerFilterWeights - m_Luminosity - m_NSamples_Phys - m_loaded + TileWienerFilterWeights() + ~TileWienerFilterWeights() + loadWeights() + TileWFstruct() + loaded() Node2 TileWienerFilterWeightsStruct + luminosity + generalWeights + optimalWeights Node2->Node1 -m_weights