Persistent represenation of the Collection of CSC Raw Hits.
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#include <CscRawDataCollection_p3.h>
Persistent represenation of the Collection of CSC Raw Hits.
Definition at line 16 of file CscRawDataCollection_p3.h.
◆ CscRawDataCollection_p3()
CscRawDataCollection_p3::CscRawDataCollection_p3 |
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◆ CscRawDataCollectionCnv_p3
◆ elements
T std::vector< T >::elements |
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◆ m_dataType
std::vector<uint8_t> CscRawDataCollection_p3::m_dataType |
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◆ m_eventType
uint32_t CscRawDataCollection_p3::m_eventType |
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◆ m_firstBitSummary
uint8_t CscRawDataCollection_p3::m_firstBitSummary |
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◆ m_id
uint32_t CscRawDataCollection_p3::m_id |
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◆ m_numRPU
uint16_t CscRawDataCollection_p3::m_numRPU |
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◆ m_rodId
uint16_t CscRawDataCollection_p3::m_rodId |
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◆ m_rpuID
std::vector<uint16_t> CscRawDataCollection_p3::m_rpuID |
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◆ m_samplingPhase
bool CscRawDataCollection_p3::m_samplingPhase |
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◆ m_scaAddress
uint32_t CscRawDataCollection_p3::m_scaAddress |
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◆ m_spuCount
std::vector<uint16_t> CscRawDataCollection_p3::m_spuCount |
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cluster counts for 10 SPU: 5 SPU in each chamber or RPU! For Chamber CSS, RPU ID = 5 and for CSL RPU ID = 11 For CSS, SPU ID goes from 0-4 and 5-9 for CSS The non-precision SPU are at index 4 and 9 in the list
Definition at line 72 of file CscRawDataCollection_p3.h.
◆ m_subDetectorId
uint16_t CscRawDataCollection_p3::m_subDetectorId |
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◆ m_triggerType
bool CscRawDataCollection_p3::m_triggerType |
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The documentation for this class was generated from the following file: