MuonGM::ChamberGrp Node1 MuonGM::ChamberGrp + ChamberGrp() + addChamber() + allGaps() + layout() + layout() Node2 MuonGM::TgcChamberLayout + wirePitch + operator==() Node2->Node1 -m_lay Node3 std::string Node3->Node2 +techType Node8 std::map< std::string, std::set< Identifier > > Node3->Node8 +keys Node4 std::basic_string< char > Node4->Node3 Node5 Identifier - m_id + Identifier() + Identifier() + Identifier() + operator=() + operator=() + ~Identifier() + Identifier() + Identifier() + Identifier() + Identifier() and 38 more... - operator|=() - operator&=() - extract() - mask_shift() - extract() Node5->Node2 +gasGap Node9 std::set< Identifier > Node5->Node9 +keys Node6 std::vector< int > + elements Node6->Node2 +wireGangLayout Node7 std::vector< double > + elements Node7->Node2 +topStripPos +botStripPos Node8->Node1 -m_gaps Node9->Node8 +elements