CLHEP::RandBinomialFixedP Node1 CLHEP::RandBinomialFixedP + RandBinomialFixedP() + RandBinomialFixedP() + ~RandBinomialFixedP() + initLookupTable() + fire() + fire() + fire() + fireArray() + fireArray() + operator()() + operator()() + name() + distributionName() + shoot() + shoot() + shootArray() + shoot() + shoot() + shootArray() Node2 RandBinomial Node2->Node1 Node3 std::vector< std::vector < double > > + elements Node3->Node1 #LookupTable