TileDigitsCollection Node1 TileDigitsCollection - m_FragChipCRCWords - m_FragChipCRCWordsHIGH - m_FragChipHeaderWords - m_FragChipHeaderWordsHIGH - m_FragExtraWords - m_FragSize - m_FragBCID + TileDigitsCollection() + TileDigitsCollection() + TileDigitsCollection() + TileDigitsCollection() + TileDigitsCollection() + TileDigitsCollection() + ~TileDigitsCollection() + clear() + isCalibMode() + setFragSize() and 24 more... Node2 TileRawDataCollection < TileDigits > - m_id - m_lvl1Id - m_lvl1Type - m_detEvType - m_rodBCID + TileRawDataCollection() + TileRawDataCollection() + TileRawDataCollection() + TileRawDataCollection() + TileRawDataCollection() + ~TileRawDataCollection() + clear() + identify() + print() + operator std::string() and 9 more... # setOwnership() # getOwnership() Node2->Node1 Node3 DataVector< TileDigits > + m_isMostDerived + m_deleter + m_ownPolicy + has_virtual + must_own * self * DataModel_detail::Element Proxy< DataVector > * ConstDataVector * DataVectorWithAlloc * test2_assignelement1a * test2_assignelement1 * test2_assignelement2 * m_isMostDerived * resortAux() * testInsert() and 11 more... * DataVector() * DataVector() * DataVector() * DataVector() * DataVector() * DataVector() * operator=() * operator=() * operator=() * assign() * assign() * size() * resize() * reserve() * resize() * pop_back() * clear() * clear() * clear() * clear() * clear() * swapElement() * swapElement() * swapElement() and 11 more... * operator[]() * operator[]() * get() * at() * at() * front() * front() * back() * back() * begin() * begin() * end() * end() * rbegin() * rbegin() * rend() * rend() * cbegin() * cend() * crbegin() * crend() * push_back() * push_back() * emplace_back() * insert() * insert() * insert() * insert() * insert() * emplace() * insertMove() * erase() * erase() * pop_back() * clear() * swap() * sort() * sort() * iter_swap() Node3->Node2