VP1MaterialButton::Imp Node1 VP1MaterialButton::Imp + dragStartPosition + simplemode + dim + materialtext + editwindow + preview_material + editwindow_ui + renderarea + previewswitch + handledmaterials and 8 more... + initEditWindow() + applyValuesToMaterial() + guiAmbientColour() + guiDiffuseColour() + guiSpecularColour() + guiEmissiveColour() + guiTransparency() + guiShininess() + printFloat() + toSbColTxt() and 9 more... + qcol2sbcol() + sbcol2qcol() + distSq() + equal() + simpleAmbient() + simpleSpecular() + simpleShininess() Node2 VP1MaterialButton + VP1MaterialButton() + ~VP1MaterialButton() + handleMaterial() + stopHandlingMaterial() + clearHandledMaterials() + copyValuesFromMaterial() + setMaterial() + handledMaterials() + setText() + setDimension() and 10 more... + createMaterial() + createMaterial() + setMaterialParameters() + setMaterialParameters() + showEditMaterialDialog() + setMaterialText() # mousePressEvent() # mouseMoveEvent() # dropEvent() # dragEnterEvent() # updatePreview() # updatePreviewSceneAndBgd() # apply() # reset() # updateButton() # switchMode() # transparencyChanged() Node1->Node2 -m_d Node2->Node1 +theclass Node3 VP1MaterialButtonBase + VP1MaterialButtonBase() + setMaterial() + copyValuesFromMaterial() + lastAppliedTransparency() + lastAppliedShininess() + lastAppliedBrightness() + saveState() + restoreFromState() + ~VP1MaterialButtonBase() Node3->Node2 Node4 QPushButton Node4->Node3 Node5 VP1HelperClassBase - m_helpername - s_vp1verbose + ~VP1HelperClassBase() + setSystemBasePointer() + message() + messageDebug() + messageVerbose() + message() + messageDebug() + messageVerbose() + message() + messageDebug() + messageVerbose() + systemBase() + helperClassName() + verbose() + warnUndeletedInstances() # VP1HelperClassBase() # setHelperClassName() - VP1HelperClassBase() - operator=() Node5->Node3 Node6 VP1String + VP1String() + ~VP1String() + str() + str() + str() + str() + str() + str() + str() + str() + str() + str() and 20 more... Node6->Node5 Node7 IVP1System - s_vp1verbose + IVP1System() + ~IVP1System() + name() + information() + contact_info() + controllerWidget() + saveState() + restoreFromState() + message() + messageDebug() and 15 more... + verbose() # create() # refresh() # erase() # uncreate() # registerController() - IVP1System() - operator=() - disallowUpdateGUI() - allowUpdateGUI() - setChannel() - channel() - deleteController() - setState() - setActiveState() - isRefreshing() - setRefreshing() - setCanRegisterController() Node6->Node7 Node7->Node5 -m_system Node8 QObject Node8->Node7 Node9 IVP1System::Imp + name + information + contact_info + allowupdategui + state + activeState + controller + refreshing + canregistercontroller + Imp() Node9->Node7 -m_d