JetTiledMap::Tile< POINT, DIST2 > Node1 JetTiledMap::Tile< POINT, DIST2 > + m_neighbour + center + dr2 + Tile() + Tile() + fillPointsInDr2() Node1->Node1 +voidTile Node2 std::list< POINT > Node2->Node1 Node3 T Node3->Node2 +elements