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MVAUtils::ForestLGBMSimple Member List

This is the complete list of members for MVAUtils::ForestLGBMSimple, including all inherited members.

ForestLGBMSimple(TTree *tree)MVAUtils::ForestLGBMSimpleexplicit
ForestLGBMSimple()=defaultMVAUtils::ForestLGBMSimple
ForestLGBMSimple(const ForestLGBMSimple &)=defaultMVAUtils::ForestLGBMSimple
ForestLGBMSimple(ForestLGBMSimple &&)=defaultMVAUtils::ForestLGBMSimple
GetClassification(const std::vector< float > &values) const finalMVAUtils::ForestLGBMBase< NodeLGBMSimple >inlinevirtual
GetClassification(const std::vector< float * > &pointers) const finalMVAUtils::ForestLGBMBase< NodeLGBMSimple >inlinevirtual
GetMultiResponse(const std::vector< float > &values, unsigned int numClasses) const overrideMVAUtils::Forest< NodeLGBMSimple >virtual
GetMultiResponse(const std::vector< float * > &pointers, unsigned int numClasses) const overrideMVAUtils::Forest< NodeLGBMSimple >virtual
GetNTrees() const override finalMVAUtils::Forest< NodeLGBMSimple >inlinevirtual
MVAUtils::IForest::GetNTrees() const =0MVAUtils::IForestpure virtual
GetNVars() const overrideMVAUtils::ForestLGBMSimpleinlinevirtual
GetOffset() const overrideMVAUtils::Forest< NodeLGBMSimple >inlinevirtual
MVAUtils::IForest::GetOffset() const =0MVAUtils::IForestpure virtual
GetRawResponse(const std::vector< float > &values) const override finalMVAUtils::Forest< NodeLGBMSimple >virtual
GetRawResponse(const std::vector< float * > &pointers) const override finalMVAUtils::Forest< NodeLGBMSimple >virtual
GetResponse(const std::vector< float > &values) const overrideMVAUtils::Forest< NodeLGBMSimple >virtual
GetResponse(const std::vector< float * > &pointers) const overrideMVAUtils::Forest< NodeLGBMSimple >virtual
GetTree(unsigned int itree) constMVAUtils::Forest< NodeLGBMSimple >
GetTreeResponse(const std::vector< float > &values, unsigned int itree) const override finalMVAUtils::Forest< NodeLGBMSimple >virtual
GetTreeResponse(const std::vector< float * > &pointers, unsigned int itree) const override finalMVAUtils::Forest< NodeLGBMSimple >virtual
GetTreeResponseFromNode(const std::vector< float > &values, index_t index) constMVAUtils::Forest< NodeLGBMSimple >protected
GetTreeResponseFromNode(const std::vector< float * > &pointers, index_t index) constMVAUtils::Forest< NodeLGBMSimple >protected
m_forestMVAUtils::Forest< NodeLGBMSimple >private
m_max_varMVAUtils::ForestLGBMSimpleprivate
m_nodesMVAUtils::Forest< NodeLGBMSimple >private
newTree(const std::vector< NodeLGBMSimple > &nodes)MVAUtils::Forest< NodeLGBMSimple >protected
operator=(const ForestLGBMSimple &)=defaultMVAUtils::ForestLGBMSimple
operator=(ForestLGBMSimple &&)=defaultMVAUtils::ForestLGBMSimple
PrintForest() const overrideMVAUtils::ForestLGBMSimplevirtual
ForestLGBMBase< NodeLGBMSimple >::PrintForest() const overrideMVAUtils::Forest< NodeLGBMSimple >virtual
PrintTree(unsigned int itree) const overrideMVAUtils::Forest< NodeLGBMSimple >virtual
WriteTree(TString name) const overrideMVAUtils::ForestLGBMSimplevirtual
~ForestLGBMSimple()=defaultMVAUtils::ForestLGBMSimple
~IForest()=defaultMVAUtils::IForestvirtual