EventShapeStore_p2 Node1 EventShapeStore_p2 + EventShapeStore_p2() + ~EventShapeStore_p2() Node2 std::vector< std::vector < float > > Node2->Node1 #m_mvalM Node3 std::vector< float > + elements Node3->Node2 +elements Node4 std::vector< unsigned int > + elements Node4->Node1 #m_mtypV