IParticleHandle_Muon Node1 IParticleHandle_Muon - m_d + IParticleHandle_Muon() + ~IParticleHandle_Muon() + has3DObjects() + clear3DObjects() + nodes() + addParameterShapes() + addLine_FromTrackParticle() + linear() + bezier() + fillLineFromSplineFit() and 13 more... - ensureInitSubSysHitInfo() Node2 IParticleHandleBase - m_d + IParticleHandleBase() + ~IParticleHandleBase() + determineMaterial() + baseInfo() + momentum() + iParticle() + charge() + mass() + hasCharge() + hasMass() - IParticleHandleBase() - operator=() Node2->Node1 Node3 AODHandleBase - m_d - m_visible - m_collhandle - m_currentmaterial + AODHandleBase() + ~AODHandleBase() + common() + setVisible() + visible() + collHandle() + has3DObjects() + update3DObjects() + rebuild3DObjects() + clear3DObjects() and 14 more... + numberOfInstances() + unknown() # visibleStateChanged() # currentMaterialChanged() - AODHandleBase() - operator=() Node3->Node2