MCEventInfoByteStreamTool::Cache Node1 MCEventInfoByteStreamTool ::Cache   + ~Cache() + clear() Node2 std::vector< std::unique _ptr< uint32_t[]> >     Node2->Node1 +rodData Node3 std::unique_ptr< uint32_t[]> + ptr + operator->() Node3->Node2 +elements Node4 std::vector< std::unique _ptr< OFFLINE_FRAGMENTS _NAMESPACE_WRITE::ROBFragment > >     Node4->Node1 +robFragments Node5 std::unique_ptr< OFFLINE _FRAGMENTS_NAMESPACE_WRITE ::ROBFragment > + ptr + operator->() Node5->Node4 +elements