G4UA::ScoringPlaneTool Node1 G4UA::ScoringPlaneTool + ScoringPlaneTool() # makeAndFillAction() Node2 G4UA::UserActionToolBase < ScoringPlane > + UserActionToolBase() + fillUserAction() # makeAndFillAction() Node2->Node1 Node3 extends< AthAlgTool, IUserActionTool > Node3->Node2 Node4 G4UA::ThreadSpecificUser Action< ScoringPlane > - m_threadMap + ~ThreadSpecificUserAction() + get() + set() + begin() + end() + accumulate() Node4->Node2 #m_actions Node5 G4UA::ScoringPlane ::Config + plane + pkill Node5->Node1 -m_config Node6 std::string Node6->Node5 +fname Node7 std::basic_string< char > Node7->Node6